The date is set in stone. After many rejections, I have finally solved all the problems.

All the store rejection was not because of the game itself. Epic store does not automatically install all required redistributable dll packages and openAL sound library as Steam does. So it was a little bit tricky to figure out how to make the game playable on the systems, that do not have installed these packages.

Arunas Pangonis

Solo game developer. Creating game for Apple platforms using C++ and OpenGL.


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