The game development is going great. it is still in early development. Just laying down basic functionality. I already have working roads, robots, shelves, docks, and robot storage. It is minimum basic to see robots in action. Enjoy!
Devlog
Warehouse Bots – roads
It took more, than I’m willing it admit. For the whole month, I was working to add single road lanes to my upcoming game Warehouse Bots. Here is an early development preview. It is not perfect and still has some issues, but for now, it is usable.
City Gridlock
City Gridlock and Traffic Brains 2 are featured discounts category on the Epic store
I’m doing the sale of my games City Gridlock and Traffic Brains. They are now featured in the discounts category on the Epic store.
City Gridlock
City Gridlock has new levels and game modes!
Hey City Gridlock fans! I’m stoked to announce the latest update – packed with two exciting game modes: Time Attack and Manual Control.
In Time Attack, you’ll strategically place road signs and manually program traffic lights to guide a limited number of cars to their destinations as fast as possible. It’s a race against time, testing your strategic skills.
Now, buckle up for Manual Control! Imagine being at the intersection’s control panel, tapping to control traffic lights directly. It’s an immersive, hands-on experience that adds a thrilling layer to City Gridlock.
Graphics got a facelift for a more immersive feel, and bugs have been shown the exit. Get ready to embrace these challenges and conquer City Gridlock in a whole new way!
Devlog
Traffic Growth – new play mode
For the last couple of months, I have been working on a new gameplay mode. I was trying to solve the problem I have with large cities. When you start to play, there are so many traffic problems at the start. It is hard for the player to solve them all at once.
So I have tried to address this issue. I want to introduce all the traffic gradually. Players will have to adapt to the ever-increasing car count on the road and at the same time keep efficiency over a certain threshold.
I took some inspiration from the game Mini Motorways, where you begin with an almost empty map and it becomes more crowded over time.
City Gridlock
New games we love
I proudly want to announce, that our game City Gridlock has been featured on the Apple App Store in the “New games we love” category.
It is a great feeling, to have some evaluation from the Apple App Store.
The last time our game was featured there, the iPhone 2 was still relevant.
City Gridlock
City Gridlock is released for mobile!
I gladly want to announce, that City Gridlock is released for iOS on the App Store and for Android on Google Play.
Release
Traffic Brains 2 coming to the Epic store on 2023 August 3
The date is set in stone. After many rejections, I have finally solved all the problems.
All the store rejection was not because of the game itself. Epic store does not automatically install all required redistributable dll packages and openAL sound library as Steam does. So it was a little bit tricky to figure out how to make the game playable on the systems, that do not have installed these packages.
City Gridlock
Making levels for the game City Gridlock
I want to announce my upcoming game City Gridlock, which is based on the game Traffic Brains. It has new graphics, new levels, and some new features. Here is a short video, explaining how the levels are made.
Release
Traffic Brains 2 released for Android
After many months of hard work, I want to gladly announce, that porting of Traffic Brains 2 to Android is finished.
You can download the game today on the Google Play store.